This time they are Claire Redfield and her brother Chris. Open it with the object, and place the music plate inside. Its release coincided with the original Resident Evil's 5-year anniversary. Found during Chris Redfield's segment of the story, it is immensely powerful, can kill all standard enemies with one shot, and is a solid contender against boss B. His eyes glow red, much like an android's. You need one space open. As players progress through the game, real time cinemas will appear at particular moments.
Head inside the Military Training Facility. Go up the other stairs and through the door. Eventually, the pair manages to find a seaplane and use it to escape, only for Alfred to pursue them and switch their plane to autopilot, directing it towards another Umbrella facility in. The main protagonist during the second half of the game and Claire Redfield's brother. Continue along and take the Mining Room Key from the crate.
Nosferatu Once Alexander Ashford--the man twins Alfred and Alexia were cloned from--he was experimented on with the Veronica Virus to such an extent that he became yet another addition to the B. There is another zombie in the back, and more arrows on the desk. She is playable throughout the first half of the game where she is relegated to the role of an for most of the second half. Take the Rusted Sword sticking out of the statue. Herbs and mixed herbs are fine to take with you. Rounds for your future grenade launcher as well as a First-Aid Spray. Once in the room, head towards the back and up the lift.
Go into the other reachable place, next to the stairs. There will be two spiders down here. The result of their experiments was a virus that led to the creation of a huge number of zombies as well as a variety of other creatures bent on a path of death and destruction. Now you have a way to open the iron gates; head back to that large machine you placed the Hawk Emblem in depositing your metal items yet again, but the alloy you picked up can go through and use the alloy on the machine to create a replica of the Hawk Emblem that can pass through the metal detectors. Place the Model Tank in the model of the facility. Kill or avoid the zombies. Now go back down and find the door at the end of the of the icy floor.
Go straight, and onto the narrow bridge. Go to your item screen and open it by Examining it; opening it will get you the Metal Alloy and a File about it. By the little platform, there are Bow Gun arrows. Kill the zombie on the floor and grab the green herb by him. There is another zombie in the back, and more arrows on the desk.
Claire runs to the plane, and Chris and Wesker have another showdown until they are separated by an explosion. Since the large iron doors in front of you are locked for the time being, enter the door opposite of the one you just came through. Because they're still technically two firearms, they take up two slots in the inventory. Meanwhile, Chris Redfield has been in hiding with the surviving S. There is an item box behind it.
Now head back out and through the right door. Spray and take it, or leave it for Chris. Grab whatever items you want in here; there are Shotgun shells, and an F. Sometime after her imprisonment, Claire finds herself released by one of the prison staff and discovers that an outbreak of the T-Virus has occurred. This infamous capacity of skill garnished her a rivalry with fellow Umbrella Scientist. Go back to the main room, and try to exit. Albinoid Infant These are only encountered briefly when Claire Redfield enters a lab to collect a specific painting; they can't be killed and only act as a minor obstacle for walking through the lab.
Flesh-eating Zombies, horrific beasts and even stranger mutations haunt her every move. The spotter will be gone when you come back out. Use the Emblem Card to open the shutter. Just get to Alexia's room the one you first went into to shut off the music. Now return the sword in the statue.
You have to push the switches underneath the pictures in a certain order. Enter through the door and don't pick up the doorknob yet. Place the Lever on the panel, and move it. Do what you gotta do. Take your remaining Bow Gun arrows, and handgun with ammo.
Use your Biohazard Card on the far shutter. The sales were weak compared to series predecessors, but strong compared to other Dreamcast games. Place the Skeleton Picture on the wall. The game begins with heroine Claire Redfield raiding one of the Umbrella Corporation's facilities in Paris. Unlock the cabinet for an F. Before leaving, flip the switch Steve was playing with to activate the metal shutters you saw before entering the building. The final character is an alternate costume of Claire that is also unlocked after a single completion as default Claire in the Battle Game.