This game is running on an original Xbox. Arran, famous spellcaster from the original Nightcaster, makes a return and is an adept spellcaster and only relies on his staff as a last resort. With more than 35 types of goblins, trolls, dragons, and other enemies to decimate, you will certainly have your hands full. Look for a full review of Nightcaster 2: Equinox as its December release date approaches. I like the fact that enemies will not respawn after you've cleared a map. Carried over from the first Nightcaster, the control scheme is what makes the Nightcaster series unique. I really don't recommend it.
There are some nice particle and bump-mapping effects, along with some decent textures, that make the worlds a little more believable. Thankfully, the biggest issue with the first game was the limited saves. Feel free to prove me wrong. Within each division, you can hold up to four spells of varying effect and range, and when assigning spells, you can have all four spells in a category assigned simultaneously. The adventure seems more cohesive now and I actually found it fun to roam through the maps rooting out every single enemy and item. The orb gives off realtime shadowing effects to background objects, bump mapping is used, and the overall dark atmosphere helps keep you in suspense.
Until then, why don't you check out some new screens and movies of the game. You can pick these up and use them using the Y button, and use the D-pad to select between them. . Visually, Nightcaster 2: Equinox is looking similar to its previous incarnation. You can level up and assign attributes to you character, and the levels are massive and better structured, plus the map screen tells you how many enemies are on this particular map as well as how many special items artifacts remain. The game also features an interactive score that changes based on onscreen events. Archived from on November 13, 2004.
In December 2002, the sequel, , was released, with two-player compatibility. While I have no proof of this, I'd say the chances that there is a secret ending or any kind of unlockable based on item collection to be very slim. As characters fight through the levels, they gain knowledge and skill, giving them heightened power. As the player progresses, Arran finds more spells, and can cast them at higher levels by charging them. Archived from on November 15, 2014. Many times though, you will have switch between your spells on the fly because you will have hordes of enemies of differing types attacking you at once.
Players can choose to embark on their adventure as Madelyn, the warrior, or Arran, her husband and the hero of the original Nightcaster, and earn style rewards by combining spell and melee attacks. This fast moving adventure features multidirectional spell casting combined with intense melee combat to create an exhilarating and captivating gameplay experience. This third run is not as thorough but you aren't missing out on anything important. The characters are somewhat small due to the overhead view so its hard to see any real detail in the character models, but the environments and spell effects make up for that. Picking up items causes your character to go through the animation which will leave you vulnerable to attack, so picking items up should only be done when everything is in the clear. Players take the role of Arran, a novice wizard whose magical power grows as he ages throughout his quest to collect spells and rid the world of eternal night.
With that said, let's go on to the game. I am using a scalar converter to scale the output to 1920x1080. Defeating certain enemies will cause them to drop items such as health potions, and mana potions. This game could have been the best Gauntlet-like game available had more time been put into it. With more than 35 types of goblins, trolls, dragons, and other enemies to decimate, you will certainly have your hands full. Both start out with one spell in each element, but the particular spells they start out with are different. Both attacks also came off as a bit weak, so stopping to kill a large mob of creatures using your melee attacks is not worth the risk.
Embark on your adventure as Madelyn, the warrior, or Arran, her husband and the hero of the first Nightcaster. This fast moving adventure features multidirectional spell casting combined with intense melee combat to create an exhilarating and captivating gameplay experience. Besides your spell attacks, you character can also use two different types of melee attacks: light and heavy. Archived from on June 29, 2004. Embark on your adventure as Madelyn, the warrior, or Arran, her husband and the hero of the first Nightcaster.
These attacks go through an animation routine that seems to take a bit longer than it should, sometimes causing you to take hits when instead you should be doing the hitting. If you can find a copy, buy it. This allows you to run and aim independently of each other in a scheme much like Smash T. So he starts his quest facing many creatures and as he ages his spells are stronger, more effective and more expansive. Arran wakes up, having aged to around the mid-twenties, to find his world devastated by darkness and the legions of monsters under the reign of the Nightcaster spreading terror over the populace. Arran is then placed in suspended animation even though he still ages by the orb, presumably so that he 'will be ready' to fight the Nightcaster.
The player is constantly engaged--with four bosses, nearly 40 enemies, and more than 30 spells--and points are awarded for style as well as skill. There are four classes of spells: fire, water, light, and dark. For example, fire spells will work great against water enemies, and so on and so on. You are allowed to have four spells equipped at one time, cycling through them using the left trigger button, and pressing the right trigger will fire the spell. So, you can have four water spells equipped, or three fire and one light, etc.