I liked it alot, but Im a big Grafitti fan, so I thought the artwork in the game was simply beautiful. His first goal was to set himself as a notorious graffiti artist within the New Radius slums. Ok it's getting old now but I think they could remake this game for the new generation of consoles and it could look marvellous. Please read our before using CheapAssGamer. Dedicated to creating a story and environment that is a true representation of graffiti culture, Mr.
To me, the best part of the game is the backdrop it provides you. It did a pretty good job of creating a believable urban world with a near-future dystopian atmosphere. Trane soon butts heads with the Vandals of New Radius led by Gabe who constantly paints over his works. What more do you need?!? I'm not a graffiti kinda guy. In the end you have only one goal: revolution! I haven't played any of those other games you mention, but in Getting Up I could get away with using the same, repetitive moves over and over if I wanted to. There were two editions of the game, one being a limited edition and the other being the normal release.
You must bring the war to the streets, uncover political scandals, and expose your leaders as corrupt. The rest of the game is, for the most part, one big flashback. Amongst the tagging campaign, however, Gabe betrays Trane under the threat of being killed by Shanna, an assassin in the employ of the New Radius News who uses recent events to make interesting news. To me, throw-ups are the tedious things I did in The Warriors to get those lofty high-score targets for a 100% unlock run and nothing more. This leads to Lower New Radius being attacked by C. Marc Ecko's Getting Up: Contents Under Pressure lets you experience the life of a tagger, having to fight in the street and scale obstacles to tag the most desirable locations. Ecko has enlisted 50 of the world's most elite graffiti artists to lend their best artwork and personal experiences to the game and consult with The Collective to give Getting Up: Contents Under Pressure the authentic look and feel of a real urban environment.
The story, dialogue, soundtrack, and look of the game all contribute a great deal to the flavor and authenticity of the package. What starts out as a simple coming-of-age, lone-graffiti-artist-against-a-rival-gang sort of tale eventually goes into a completely different direction. I think this game got a bad rap mainly because Marc Ecko talked it up like it was the dawn of a new era, and then once everyone realized that it was just another game, he started acting like a jackass lashing out at everyone who didn't fall head over heels for it. The game opens with Trane hanging off the side of some sort of flying ship and wondering how, exactly, he got himself into this predicament. K to keep the slums and the city's seedy reputation suppressed through violence.
Trane defeats Shanna although she appears to be killed by the fall, she in fact survived, as a helicopter was waiting for her below. It was obvious that it possessed an authentic love for the graf community, so if that's something you dig I'd definitely recommend the game. Savings represents a discount off the List Price. International Shipping This item is not eligible for international shipping. Ecko stated that he was disappointed with this legal move.
Common criticisms were related to the game's presentation, controls, and camera, although many outlets were impressed by the potential of the concept, and hopes for a more refined sequel. Months earlier, , a game centred around and glorifying illegal street racing, received a G rating. I think the game would make a great series, and they definitely have some room to grow with it. While the fight to overthrow Sung has ended, the fight for freedom is never finished for Trane as he continues his tagging campaigns to keep the city of New Radius always in question. The concept was so different to most games out there. As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? It received positive press from a few outlets, scoring 87% in magazine, and 8. On December 12, 2013 re-released Getting Up: Contents Under Pressure onto after acquiring the rights from the Atari bankruptcy that year.
A thug, an outcast, a rebel. In your quest to become a legendary graffiti artist, you realise that an oppressive Mayor has a stranglehold on the city of New Radius, and you must use all of your high-wire graffiti talents to expose him and set the city free. Obviously the gameplay might feel a bit stilted now but at the time I thought it was great. It was released in 14 Feb, 2006. I hope they do a next-gen follow-up, honestly. The Federal Classification Review Board, responsible for reviewing the game and concluding to refused classification of the game under a majority 3 to 2 decision , cited that the game promotes, and provides instruction for illegal graffiti and real-life graffiti artists.
Has some really great artwork in the game. In a city where freedom of expression is being choked by a tyrannical mayor, you play as Trane, a youth trying to build his reputation from a rookie to the most reputable graffiti artist of all. The game focuses on an amateur artist known as Trane who uses graffiti and tagging as a way to protest against the corrupt city of New Radius, in a future world where freedom of expression is suppressed by a , city government. Really the only thing it needs to pull off the light brawler combat, and the combat suffers for the lack of it. If anything, I think the game's focus was on stealth and tagging more than brawling.